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2011 Winter Term
Jan 24, 2020
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    NOTE: Classes are subject to change without notice.
  • Click on the CRN (Course Reference Number) to view the course description.
  • Classes that run over both terms will be displayed below with "1st Half of a Multi-term Class" in the "Attributes" column. The values in the "Cred" and "Date" columns for these classes refer to the 1st term portion of the class only. If you add one of these classes, you will automatically be registered in the 2nd term portion of the class as well.
  • Course numbers that display with an asterisk (*) indicates that the course has a pre/corequisite. Click on the CRN link to display this information.
  • In the "Days" column: "M" = Monday, "T" = Tuesday, "W" = Wednesday, "R" = Thursday, "F" = Friday, "S" = Saturday.

Sections Found
Game Mechanics - 28532 - CMPT 306 - 02
Will cover aspects of game graphics, physics, sound, input, AI and networking at an introductory level. This course is intended to provide a broad basis in computer game-related fields, serving as the primer and providing context for specialized courses in fourth year.

Prerequisite(s): CMPT 270. MATH 264 or MATH 266 are recommended.

Associated Term: 2011 Winter Term
Registration Dates: Jun 07, 2010 to Jan 18, 2011
Levels: Undergraduate Level
Attributes: Natural Sciences Program Type, On Campus Student Fees, Tuition - Category 3

U of S -Saskatoon Main Campus Campus
Lecture Schedule Type
Live Face To Face Instructional Method
3.0 Credits

Must be enrolled in one of the following Levels:     
      Undergraduate Level

View Catalog Entry

Scheduled Meeting Times
Time Days Where Date Range Schedule Type Capacity Available Instructors
4:00 pm - 5:20 pm TR Thorvaldson Building 205A Jan 05, 2011 - Apr 08, 2011 Lecture 35 3 Kevin G Stanley (P)E-mail
11:30 am - 12:50 pm F Thorvaldson Building S311 Jan 05, 2011 - Apr 08, 2011 Tutorial 35 3 Kevin G Stanley (P)E-mail

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