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2011 Winter Term
Oct 18, 2019
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CMPT 106 - Design and Construction of Games and Interactive Systems
Introduces additional basic concepts in computer science and interaction design, building on the algorithmic foundation of CMPT 105, and adding topics such as representation of data, use of expressions, development of subprograms, and creation and manipulation of graphical images. Design topics include consideration of narrative, game rules, collaboration, and animation.
0.0 TO 3.0 Credit hours

Syllabus Available
Levels: Undergraduate Level
Schedule Types: Lecture, Tutorial
All Sections for this Course

Arts and Science
Computer Science Department

Course Attributes:
Natural Sciences Program Type, On Campus Student Fees, Tuition - Category 3

Must be enrolled in one of the following Levels:     
      Undergraduate Level

Prerequisite(s): CMPT 105 or CMPT 111.
Note: Students cannot take CMPT 106 for credit concurrent with or after either CMPT 111 or CMPT 115.

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