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|CMPT 106 - Design and Construction of Games and Interactive Systems|
Introduces additional basic concepts in computer science and interaction design, building on the algorithmic foundation of CMPT 105, and adding topics such as representation of data, use of expressions, development of subprograms, and creation and manipulation of graphical images. Design topics include consideration of narrative, game rules, collaboration, and animation.
0.0 TO 3.0 Credit hours
Levels: Undergraduate Level
Schedule Types: Lecture, Tutorial
All Sections for this Course
Arts and Science
Computer Science Department
Natural Sciences Program Type, On Campus Student Fees, Tuition - Category 3
Must be enrolled in one of the following Levels:
Prerequisite(s): CMPT 105 or CMPT 111.
Note: Students cannot take CMPT 106 for credit concurrent with or after either CMPT 111 or CMPT 115.